The board game backgammon is one of the most ancient games known to man. It is believed that early variations of the game were played in Ancient Egypt, Mesopotamia and Ancient Rome. Since then, the game has evolved, changed several names and spread to different parts of the world. It is currently a popular pastime all over the US, East Asia, Europe, and the Middle East.
In order to play backgammon all you need is a partner, two dice and a special backgammon board with checkers. The backgammon board is divided into two sides with each one is the mirror reflection of the other. Each side contains 12 triangles called points numbered from 1 to 24.
Points 1 to 6: Home Board or Inner Board
Points 7 to 12: Outer Board
7 point: Bar Point
13 point: Mid Point
At the starting position of the game, each player has 2 checkers on the 24 point, 3 checkers on the 8 point and 5 on the 13 and 6 point. Each player moves from his home board through the outer board towards the opponent home board.
The object of backgammon, then, is to move your checkers towards your opponent home board and remove them off the board before your opponent moves his checkers towards your home board. The speed of the progress of each move is determined by the outcome of the dice roll.
The backgammon play begins with both players tossing one die. The player whose outcome is the highest, makes the first move using both his and his opponents number. If the outcome of the dice toss is even, the players toss the dice again until an uneven outcome appears. From now on, each player tosses both dice on his turn.
After each toss of dice, you should move your checkers forward the number of steps appears on both dice. You can move either one checker the number of steps summed up by both die or move two checkers. To make it clearer: if the outcome of the dice roll is 5 and 4, you can either move one checker 9 steps forward or move one checker 5 steps forward and then move the other piece 4 steps forward
If the dice rolls a double, which means an even number on both dice, you can move double the number appears on the dice. For example, if you roll double 2, you can move 2 points four times. In that case, you can either move one checker 8 steps forward; move two checkers a total of 4 steps; move two checkers a total of 2 steps each plus a total of 4 steps; move one checker a total of 6 steps plus 2 steps; or move four checkers 2 steps.
You can move a checker to a point where there is another one of your checkers or no more than one checker of your opponent, called blot. When you hit a blot, it is moved to the middle of the board to the part divided between the home board and the outer boards, called the bar.
The checkers placed on the bar are kept out of play until the bar can be entered by a dice roll in the opponent’s home boards. For example, if you roll 2, you can enter a checker to the 23 point and enter the opponents home board and re enter the bar checkers into the game. You cannot move the other checkers unless your entire bar checkers are at your opponents home board.
By the time your checkers are in your home board, you must remove the checkers from the board, to bear off, using a roll of dice. For example, if you roll 1, you can bear off one checker from the 1 point; if you roll 2, you can move a checker form the 2 point, and so on.
If your opponent has not borne off any checkers while you have borne off 15 checkers, you win the gammon. If your opponent has not borne off any checkers and still some of his checkers are placed on the bar, while you have borne off 15 checkers, then you win the backgammon.
Sunday, March 14, 2010
Saturday, March 13, 2010
Backgammon History
Backgammon has been around for many years, and many different people have been playing the game. Backgammon history is not known by many people, however it is an interesting piece of information to look into. If you are a big player of the game, backgammon history may be a story you want to hear about. Here we go.
Backgammon is the oldest game ever played. It is said to come from the Greek. It is said to be originated in what is known to us today as Kuwait and Iraq. This was between the times of 2900 and 1800 BC. So as I said, it is a very old game.
Back in this time a group of people called the Sumerians lived in this area and they were known for some cultural creations like the wheel and math system. They also were thought to be the inventors of the first written language.
They made their own version of the board used for the game and came up with their own pieces to play with. Scientists found proof of this many, many years later and figured out they were playing backgammon.
Backgammon was found to be played by nobles and the royal party. However now and maybe even then, all cultures and all classes of society play game.
The Egyptians and the Romans played the game, however, they had different names for it. One was the “Senet” or the Tabula. They were played with the same intentions, only different names and tables.
In the early societies, the game of backgammon was banned. In Japan, it was illegal. It is interesting to think about today, that a board game was once outlawed in a society.
In the late 60’s, the game of backgammon became very popular. Everyone seemed to take an interest in the game and they were playing in living rooms across the globe.
Now with all the technology of the world, you do not have to rely on a board game and getting out all the pieces. If you have access to the Internet, then you can play backgammon with the click of a mouse. There are many versions of the game offered online and you can play alone in the privacy of your own home or at the office while taking lunch.
With the availability of Internet backgammon, you can practice up without anyone knowing. You can have the advantage over the other players when it comes time to compete with friends or family and some day you may even be ready for a tournament. Tournament play sounds like great fun.
http://www.backgammonholygrail.com
Backgammon is the oldest game ever played. It is said to come from the Greek. It is said to be originated in what is known to us today as Kuwait and Iraq. This was between the times of 2900 and 1800 BC. So as I said, it is a very old game.
Back in this time a group of people called the Sumerians lived in this area and they were known for some cultural creations like the wheel and math system. They also were thought to be the inventors of the first written language.
They made their own version of the board used for the game and came up with their own pieces to play with. Scientists found proof of this many, many years later and figured out they were playing backgammon.
Backgammon was found to be played by nobles and the royal party. However now and maybe even then, all cultures and all classes of society play game.
The Egyptians and the Romans played the game, however, they had different names for it. One was the “Senet” or the Tabula. They were played with the same intentions, only different names and tables.
In the early societies, the game of backgammon was banned. In Japan, it was illegal. It is interesting to think about today, that a board game was once outlawed in a society.
In the late 60’s, the game of backgammon became very popular. Everyone seemed to take an interest in the game and they were playing in living rooms across the globe.
Now with all the technology of the world, you do not have to rely on a board game and getting out all the pieces. If you have access to the Internet, then you can play backgammon with the click of a mouse. There are many versions of the game offered online and you can play alone in the privacy of your own home or at the office while taking lunch.
With the availability of Internet backgammon, you can practice up without anyone knowing. You can have the advantage over the other players when it comes time to compete with friends or family and some day you may even be ready for a tournament. Tournament play sounds like great fun.
http://www.backgammonholygrail.com
Friday, March 12, 2010
Backgammon For Beginners
Except in certain circles, the game of backgammon doesn’t get much attention these days unless the version being played is the online version. But that’s not the way it was 5,000 years ago when players in Mesopotamia first created this exciting and strategic board game. Few people realize that backgammon existed even before the game of chess was created, making it one of the oldest games still played in modern times.
Little about backgammon has changed since its earliest days. The game itself has survived countless civilizations including the Persians, Greeks, Romans and Egyptians. This is evidenced from the many games that have been discovered by means of archeological excavations. The layout of the board has changed as previously it consisted of 3 rows of 10 squares. For a time it was called Senat. Since then, however, the only other significant change has been the addition of the doubling cube, thought to have been added in the early 1900’s. The doubling cube made the game more interesting and added an element of intrigue.
As with most things in life the Internet breathed new life into the game of backgammon, with virtual game rooms springing to life almost as fast as virtual poker and other virtual games of chance. Today, finding others who share a passion for the game is easy. All players need to do is log on to any of the established backgammon web sites any time of day and they’ll find players around the world looking for partners. To draw attention to these sites, operators have started offering cash prizes and other alluring bonus offers and their tactics are working.
If you’ve never played a game of backgammon, you really don’t know what you’re missing. It’s not hard to learn and once you do, you’ll find that the game is somewhat addicting. With each new round, you’ll learn something you didn’t know before, and as you do, your ability to effectively strategize will increase. So next time you’re bored, find someone who knows how to play backgammon!
Little about backgammon has changed since its earliest days. The game itself has survived countless civilizations including the Persians, Greeks, Romans and Egyptians. This is evidenced from the many games that have been discovered by means of archeological excavations. The layout of the board has changed as previously it consisted of 3 rows of 10 squares. For a time it was called Senat. Since then, however, the only other significant change has been the addition of the doubling cube, thought to have been added in the early 1900’s. The doubling cube made the game more interesting and added an element of intrigue.
As with most things in life the Internet breathed new life into the game of backgammon, with virtual game rooms springing to life almost as fast as virtual poker and other virtual games of chance. Today, finding others who share a passion for the game is easy. All players need to do is log on to any of the established backgammon web sites any time of day and they’ll find players around the world looking for partners. To draw attention to these sites, operators have started offering cash prizes and other alluring bonus offers and their tactics are working.
If you’ve never played a game of backgammon, you really don’t know what you’re missing. It’s not hard to learn and once you do, you’ll find that the game is somewhat addicting. With each new round, you’ll learn something you didn’t know before, and as you do, your ability to effectively strategize will increase. So next time you’re bored, find someone who knows how to play backgammon!
Thursday, March 11, 2010
Baccarat History and American Baccarat Rules
If we put aside the black ties, the velvet curtains and the overall exclusive atmosphere, baccarat is one of the simplest casino games around. In addition, baccarat is a beatable game with a low house edge, which makes it one of the best bets you can make! Here you can read about baccarat history and learn how to play the game.
Both the American and European versions of baccarat and the French Chemin de Fer are late developments of the Italian game called baccara, which means zero in Italian. The origins of baccara go back to an old Etruscan myth. According to the myth, a blonde virgin had to toss a nine sided die to decide on her destiny. If the die landed on eight or nine, she would have to fulfill her destiny and become a priest. If the die landed on six or seven, she would be forbidden to participate in any religious activity. If the die landed on any other number, the virgin had to walk into the sea.
The Italian game baccara was popular among French aristocracy during the end of the 15th century. Baccara had evolved to the European version of baccarat, which is still played in European casinos today as well as the French variation of baccarat known as Chemin de Fer, which is mainly played in casinos in France. The American version of the game was introduced to Nevada casinos in the 1950s by Francis Tommy Renzoni, who imported the game from Havana.
Baccarat still carries an aroma of aristocracy and exclusivity. In American casinos, baccarat is played in a separated area of the casino, hidden behind velvet curtains. Baccarat players are usually dressed up and the betting limits are higher comparing to other table games. In order to attract the medium budget players, a lower limit version of baccarat, called mini baccarat, was invented. Mini baccarat is played on a smaller table, inside the casino gambling area with lower betting limits than baccarat.
How to Play Baccarat
Baccarat is played with 3 dealers and up to 12 or 14 players. Baccarat is usually played with 8 standard card decks. Aces valued as one, face cards and ten cards valued as zero, and the rest of the number cards worth their face value. The suit has no meaning. The object of the game is to get as close to 9 as possible.
The play begins by all players, including the dealer, placing their bets either on the player, the banker, or on a tie. Traditionally, the dealer bets on the banker. The dealer can be the house dealer or one of the players. After everyone has placed their bets, the dealer gives two cards to each player and to the banker.
The score of each hand is calculated as the sum of the two cards minus the left digit. For example, if the sum of the two cards is 15, the score would be 5. The decision whether to deal a third card is determined by a set or rules and it is not up to the player or the dealers decision.
If the score of the players hand is 9 or 8, he wins
If the score of the dealers hand is 9 or 8, it is a tie
If a players score is 7 or 6, he can be dealt a third card
If a players score is 5 or less, he has to receive a third card
If a player gets a third card and the score of the dealers hand is 2, 1 or 0, he must draw a third card
If the score of the dealers hand is 3 and the players third card is any value but 8, he must draw a third card
If the score of the dealers hand is 4 and the players third card value is between 2 and 7, he must draw a third card
If the score of the dealers hand is 5 and the players third card value is between 4 and seven, he must draw a third card
If the score of the dealers hand is 6 and the players third card is 6 or 7, he must draw a third card.
If the score of the dealers hand is 7, he cannot draw a third card.
Both the American and European versions of baccarat and the French Chemin de Fer are late developments of the Italian game called baccara, which means zero in Italian. The origins of baccara go back to an old Etruscan myth. According to the myth, a blonde virgin had to toss a nine sided die to decide on her destiny. If the die landed on eight or nine, she would have to fulfill her destiny and become a priest. If the die landed on six or seven, she would be forbidden to participate in any religious activity. If the die landed on any other number, the virgin had to walk into the sea.
The Italian game baccara was popular among French aristocracy during the end of the 15th century. Baccara had evolved to the European version of baccarat, which is still played in European casinos today as well as the French variation of baccarat known as Chemin de Fer, which is mainly played in casinos in France. The American version of the game was introduced to Nevada casinos in the 1950s by Francis Tommy Renzoni, who imported the game from Havana.
Baccarat still carries an aroma of aristocracy and exclusivity. In American casinos, baccarat is played in a separated area of the casino, hidden behind velvet curtains. Baccarat players are usually dressed up and the betting limits are higher comparing to other table games. In order to attract the medium budget players, a lower limit version of baccarat, called mini baccarat, was invented. Mini baccarat is played on a smaller table, inside the casino gambling area with lower betting limits than baccarat.
How to Play Baccarat
Baccarat is played with 3 dealers and up to 12 or 14 players. Baccarat is usually played with 8 standard card decks. Aces valued as one, face cards and ten cards valued as zero, and the rest of the number cards worth their face value. The suit has no meaning. The object of the game is to get as close to 9 as possible.
The play begins by all players, including the dealer, placing their bets either on the player, the banker, or on a tie. Traditionally, the dealer bets on the banker. The dealer can be the house dealer or one of the players. After everyone has placed their bets, the dealer gives two cards to each player and to the banker.
The score of each hand is calculated as the sum of the two cards minus the left digit. For example, if the sum of the two cards is 15, the score would be 5. The decision whether to deal a third card is determined by a set or rules and it is not up to the player or the dealers decision.
If the score of the players hand is 9 or 8, he wins
If the score of the dealers hand is 9 or 8, it is a tie
If a players score is 7 or 6, he can be dealt a third card
If a players score is 5 or less, he has to receive a third card
If a player gets a third card and the score of the dealers hand is 2, 1 or 0, he must draw a third card
If the score of the dealers hand is 3 and the players third card is any value but 8, he must draw a third card
If the score of the dealers hand is 4 and the players third card value is between 2 and 7, he must draw a third card
If the score of the dealers hand is 5 and the players third card value is between 4 and seven, he must draw a third card
If the score of the dealers hand is 6 and the players third card is 6 or 7, he must draw a third card.
If the score of the dealers hand is 7, he cannot draw a third card.
Wednesday, March 10, 2010
Artificial Intelligence And Xbox 360
Let's leave the format war between Sony and Microsoft and explore a gaming phenomena that unquestionably improves current gaming trends -- Artificial Intelligence, or AI to many. Touted to make new breakthroughs and trends in the world of gaming, AI is the enabling of intricate decision-making capabilities in a software. Speaking of AI, the Xbox 360 boasts of an AI-capable system designed and developed by many brilliant and innovative engineers. Though the Xbox also has this feature, it is more pronounced and better in the new console combined with the HD DVD technology.
Of course, such high-quality consoles deserve top-notch games and the developers stepped up to the challenge. Game developers for Xbox and its new improved counterpart also added AI programs to their games, giving the in-game personas the ability to think like a real person. With the vast power of the new consoles, the whole universe of gaming comes alive. A summary of the improvements AI bring to online gaming: non-player characters or NPCs act in realistic manner, not to mention that allies are more helpful and enemies become more fiendish than ever.
Such simplistic notions cannot fully express the benefit of AI in a game sequence. The simplicity of the summation only contrives to hide the complexity of the AI behind the Xbox 360. But the concept of AI is not a modern one. In fact, AI is a subject of discussion, debates, and practical simulations within the academic setting for years. Chris Satchell, Microsoft's General Manager for Game Development, attests to this fact. From the development of Pac-Man, game designers and developers have been employing the use of AI, even if it is just in its simplest state. Take Pac-Man for example, wherein the main objective is to eat as many golden pellets as possible without being eaten by the "ghosts." This simplicity is matched by the elementary pre-scripted AI patterns used. The ghosts almost always follow a straight line but they deviate from their path when they sense your presence. It is noticeable especially when your Pac-Man does not change position at all -- the ghosts move according to the path, changing directions only when they get close to you.
Twenty years later since Pac-Man, family computers, and many computer hardware changes, game developers still use the same simplistic AI tricks. The hardwares evolve to accommodate the intensity of the modern graphics as well as the sound system for more biting audio. However, despite these changes, AI programs continue to be a sort of last-minute addition. In fact, the programs are deemed to be unimportant in gaming. As a result, the NPCs, largely remained as stupid bots who don't move even if caught in a crossfire. This is what the AI programs for the Xbox 360 take care of.
Satchell affirms that the new processing model composed of three powerful symmetric cores more than makes up for the lack of "reality" of the old console models. He asserts that this new Microsoft innovation is really a paradigmatic shift because the standard for game consoles and computer hardware is the use of a single core. He added that this shift to a three-core system will add considerable burden to the lives of game developers but add to greater delight of all Xbox 360 gamers. This is because a fully AI-capable three-core system provides greater flexibility and more cycles which make gaming more exciting and interesting.
The key to achieving that is to make sure that the AI programs of the new Xbox run smoothly on all three cores. Therefore, the developers need to take extensive sections from their codes and test it on all three cores. As a result of all these great efforts, the CPU's main processor does not take all the burden of handling multiple tasks; instead, the added cores take over the job. The results are more efficient gaming, sharper graphics, quality audio, and thinking characters which give Xbox 360 games advantage over others.
Of course, such high-quality consoles deserve top-notch games and the developers stepped up to the challenge. Game developers for Xbox and its new improved counterpart also added AI programs to their games, giving the in-game personas the ability to think like a real person. With the vast power of the new consoles, the whole universe of gaming comes alive. A summary of the improvements AI bring to online gaming: non-player characters or NPCs act in realistic manner, not to mention that allies are more helpful and enemies become more fiendish than ever.
Such simplistic notions cannot fully express the benefit of AI in a game sequence. The simplicity of the summation only contrives to hide the complexity of the AI behind the Xbox 360. But the concept of AI is not a modern one. In fact, AI is a subject of discussion, debates, and practical simulations within the academic setting for years. Chris Satchell, Microsoft's General Manager for Game Development, attests to this fact. From the development of Pac-Man, game designers and developers have been employing the use of AI, even if it is just in its simplest state. Take Pac-Man for example, wherein the main objective is to eat as many golden pellets as possible without being eaten by the "ghosts." This simplicity is matched by the elementary pre-scripted AI patterns used. The ghosts almost always follow a straight line but they deviate from their path when they sense your presence. It is noticeable especially when your Pac-Man does not change position at all -- the ghosts move according to the path, changing directions only when they get close to you.
Twenty years later since Pac-Man, family computers, and many computer hardware changes, game developers still use the same simplistic AI tricks. The hardwares evolve to accommodate the intensity of the modern graphics as well as the sound system for more biting audio. However, despite these changes, AI programs continue to be a sort of last-minute addition. In fact, the programs are deemed to be unimportant in gaming. As a result, the NPCs, largely remained as stupid bots who don't move even if caught in a crossfire. This is what the AI programs for the Xbox 360 take care of.
Satchell affirms that the new processing model composed of three powerful symmetric cores more than makes up for the lack of "reality" of the old console models. He asserts that this new Microsoft innovation is really a paradigmatic shift because the standard for game consoles and computer hardware is the use of a single core. He added that this shift to a three-core system will add considerable burden to the lives of game developers but add to greater delight of all Xbox 360 gamers. This is because a fully AI-capable three-core system provides greater flexibility and more cycles which make gaming more exciting and interesting.
The key to achieving that is to make sure that the AI programs of the new Xbox run smoothly on all three cores. Therefore, the developers need to take extensive sections from their codes and test it on all three cores. As a result of all these great efforts, the CPU's main processor does not take all the burden of handling multiple tasks; instead, the added cores take over the job. The results are more efficient gaming, sharper graphics, quality audio, and thinking characters which give Xbox 360 games advantage over others.
Tuesday, March 9, 2010
Article directories add value
Article Directories follow the metaphysical law of Reciprocation. What this means in Layman's Terms is: you scratch my back and I'll scratch yours. Both parties get something out of the arrangement, and all is good. If you contrast this particular method of marketing to the more odious method of "scraping content", and you'll quickly see why article directories are considered to be the wave of the future when it comes to interactive and co-operative marketing. Article directories allow for participation by:
1)webmasters who want to use the articles
2)The Webmaster who wrote the article and who receives promotional credit for publishing it
3)The end user who gets high quality content that may not have been available otherwise.
If you haven't already begun article creation, you better get started soon. Right now, the article directory industry is exploding. What better way to promote your website than to write expert articles that make you and your subject matter stand out from the crowd? If you're an excellent writer, you can greatly expand the audience of your website by expanding your reach on the internet. Once you're published on a multitude of websites, you can expect a great deal of direct traffic as well as search engine juice from your many installed articles. If you think about 10 articles that are on over 100 sites, you can quickly see that's 1,000 pages that now link to you with information about you and your website. Done consistently, for months on end, there is no better way of increasing your exposure than authoring and submitting articles on your favorite subjects. If you're not already an expert on a subject, then what better time to start than now?
You are best off writing individual articles for the web directories that do not appear on your own website. Otherwise, you may run into the very real risk of the article directory outranking you for your very own content! Generally article directories are very popular website with a great deal of traffic and link popularity, so they often will rank for your article. If you use original content, you can expect additional traffic, that doesn't interfere with your websites traffic at all. Submitting content to article directories is not a miracle cure for all of your ranking blues, but it's a great start for a deserving website on the road to recognition. Only by getting the word out, can you expect others to be able to find the wonderful resource that is your website.
The Article Directory at Webs-Best-Directory.com is a human-edited, categorized search engine friendly web directory. Add your website today. www.yeswebsites.com
View their website at: www.yeswebsites.com
1)webmasters who want to use the articles
2)The Webmaster who wrote the article and who receives promotional credit for publishing it
3)The end user who gets high quality content that may not have been available otherwise.
If you haven't already begun article creation, you better get started soon. Right now, the article directory industry is exploding. What better way to promote your website than to write expert articles that make you and your subject matter stand out from the crowd? If you're an excellent writer, you can greatly expand the audience of your website by expanding your reach on the internet. Once you're published on a multitude of websites, you can expect a great deal of direct traffic as well as search engine juice from your many installed articles. If you think about 10 articles that are on over 100 sites, you can quickly see that's 1,000 pages that now link to you with information about you and your website. Done consistently, for months on end, there is no better way of increasing your exposure than authoring and submitting articles on your favorite subjects. If you're not already an expert on a subject, then what better time to start than now?
You are best off writing individual articles for the web directories that do not appear on your own website. Otherwise, you may run into the very real risk of the article directory outranking you for your very own content! Generally article directories are very popular website with a great deal of traffic and link popularity, so they often will rank for your article. If you use original content, you can expect additional traffic, that doesn't interfere with your websites traffic at all. Submitting content to article directories is not a miracle cure for all of your ranking blues, but it's a great start for a deserving website on the road to recognition. Only by getting the word out, can you expect others to be able to find the wonderful resource that is your website.
The Article Directory at Webs-Best-Directory.com is a human-edited, categorized search engine friendly web directory. Add your website today. www.yeswebsites.com
View their website at: www.yeswebsites.com
Monday, March 8, 2010
Are You Looking For Quality Comedy Entertainment?
Are you looking for quality comedy entertainment? Check out ComedySportz for a great show everyone in your family or group will love.
1. ComedySportz is funny improvisation played as a sport. It is excellent entertainment for people of all ages.
2. Two teams improvise while acting out scenes, games, and songs as they compete for points and laughes from the audience. There are referees who monitor play and the National Anthem is played before every game. The winning team is chosen by the audience who takes a vote.
3. ComedySportz is modeled after the comedy show, Theatersports by Keith Johnson. The comedy version was born in 1984 by Dick Chudnow.
4. You can find this comedy show in cities throughout the United States including: Spokane, Chicago, Indianapolis, Richmond, Dallas, and New York. They also do shows in the United Kingdom and Ireland.
5. Because this comedy show is clean, funny, interactive and positive it is a great show for the entire family.
6. ComedySportz performs well over 2000 shows on the road ever year. They do shows for colleges, corporate events, churches and fundraising groups.
7. Highly rated by everyone who sees one of their shows fans of ComedySportz rave about the quality of their shows.
8. Comedy is not the only service provided by ComedySportz. They also offer a variety of classes, workshops and seminars on teambuilding and communication skills. These workshops provide an opportunity to improve communication skills and teamwork in the workplace.
9. There are three levels of workshops. Level One seminars on improvisation include: trust, speed, status, accepting and conquering fears and basic scene making. These skills are learned through a games and various activities which require improvisation.
10. The next level workshop is level two. Once you have completed level one you can take a level two workshop. It is here you will learn ComedySportz games as well continued work on improvisational skills. There are even opportunities for level two students to perform. Level Three continues to build on these skills.
11. If you or your company is interested in having a seminar focused on learning communication and team work skills while also having a great time, ComedySportz can put one together for you.
ComedySportz offers comedy, fun, healthy competition and opportunities for self improvement.
1. ComedySportz is funny improvisation played as a sport. It is excellent entertainment for people of all ages.
2. Two teams improvise while acting out scenes, games, and songs as they compete for points and laughes from the audience. There are referees who monitor play and the National Anthem is played before every game. The winning team is chosen by the audience who takes a vote.
3. ComedySportz is modeled after the comedy show, Theatersports by Keith Johnson. The comedy version was born in 1984 by Dick Chudnow.
4. You can find this comedy show in cities throughout the United States including: Spokane, Chicago, Indianapolis, Richmond, Dallas, and New York. They also do shows in the United Kingdom and Ireland.
5. Because this comedy show is clean, funny, interactive and positive it is a great show for the entire family.
6. ComedySportz performs well over 2000 shows on the road ever year. They do shows for colleges, corporate events, churches and fundraising groups.
7. Highly rated by everyone who sees one of their shows fans of ComedySportz rave about the quality of their shows.
8. Comedy is not the only service provided by ComedySportz. They also offer a variety of classes, workshops and seminars on teambuilding and communication skills. These workshops provide an opportunity to improve communication skills and teamwork in the workplace.
9. There are three levels of workshops. Level One seminars on improvisation include: trust, speed, status, accepting and conquering fears and basic scene making. These skills are learned through a games and various activities which require improvisation.
10. The next level workshop is level two. Once you have completed level one you can take a level two workshop. It is here you will learn ComedySportz games as well continued work on improvisational skills. There are even opportunities for level two students to perform. Level Three continues to build on these skills.
11. If you or your company is interested in having a seminar focused on learning communication and team work skills while also having a great time, ComedySportz can put one together for you.
ComedySportz offers comedy, fun, healthy competition and opportunities for self improvement.
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